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I don't appear to have any *.bak files with the same time stamp as the
*.pov here. Probably because I then do Save immediately thereafter.
Guess I've seldom used the Save as...
Good to know about this, thanks for clueing us in on that.
Spider wrote:
>
> If you do this, bear in mind that there is a bug in save As, it saves BOTH
> files(the new and the old) when saving.
>
> Steve wrote:
> >
> > Ted A wrote:
> > >
> > > I've been using POVWin 3.0x for a long time now, and only recently
> > > started playing with 3.1e. It appears that POVWin will no longer parse
> > > the "current working" file in the editor without saving it first. This
> > > was a very nice feature in 3.0x. Is this just the way it works now (due
> > > to some major code rewrites or something), or is there a way to change
> > > this? I can see that it automatically saves it before rendering, but
> > > what if I don't want to commit changes to disk?
> >
> > Between the power that blinks out for 1-2 seconds every so often and
> > the stupid cat that just has to play with the keyboard when I go to the
> > other room, having a program that saves a file before is a great option,
> > not even to get into windows crashing. If you don't want to write over
> > your old file just rename it junk.pov or temp.pov and then rename it
> > with the proper name when you are ready to save it.
>
> --
> //Spider
> [ spi### [at] bahnhof se ]-[ http://www.bahnhof.se/~spider/ ]
> What I can do and what I could do, I just don't know anymore
> "Marian"
> By: "Sisters Of Mercy"
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
mailto:inv### [at] aol com?Subject=PoV-News
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