|
![](/i/fill.gif) |
If you do this, bear in mind that there is a bug in save As, it saves BOTH
files(the new and the old) when saving.
Steve wrote:
>
> Ted A wrote:
> >
> > I've been using POVWin 3.0x for a long time now, and only recently
> > started playing with 3.1e. It appears that POVWin will no longer parse
> > the "current working" file in the editor without saving it first. This
> > was a very nice feature in 3.0x. Is this just the way it works now (due
> > to some major code rewrites or something), or is there a way to change
> > this? I can see that it automatically saves it before rendering, but
> > what if I don't want to commit changes to disk?
>
> Between the power that blinks out for 1-2 seconds every so often and
> the stupid cat that just has to play with the keyboard when I go to the
> other room, having a program that saves a file before is a great option,
> not even to get into windows crashing. If you don't want to write over
> your old file just rename it junk.pov or temp.pov and then rename it
> with the proper name when you are ready to save it.
--
//Spider
[ spi### [at] bahnhof se ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
"Marian"
By: "Sisters Of Mercy"
Post a reply to this message
|
![](/i/fill.gif) |