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I was reading the feature request posts here, while modeling a candle
flame media texture when I suddenly thought of a feature which I think,
and I think others think so too, is sourly needed in Moray. Which is the
ability to enter numbers above 1.0 into any of the rgbt and scaling
fields. There have been quite a few times when I have wanted to turn up
the rbg values in a media texture above 1.0, and have been forced to
export the scene and go in by hand which is way more time consuming. I
can't see how this would be hard to implement, though I could be wrong,
just as the right handed axis feature doesn't look hard to implement.
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