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Yeah, I'll try that...have to think of a way to calculate the normals of the
corners....
Spider schrieb:
> Neat effect.
> Hmm, Tried using a smooth_triangle for outpuut? the results will probably look a
> bit better.
>
> Peter Pfahl wrote:
> >
> > I'm not very experienced in raytracing, but i recently wrote a program that
> > displays fractals. I had the idea of creating a height-map out of the fractal,
> > but that didnt work out right. Then I tried to use many little triangles to
> > construct the fractal, and here's how it looks (+some effects for the optics)
> > If anyone wants to have the program(~350k), just ask, but I still have to
> > write something like a manual, because its pretty complex
> >
> > [Image]:
> >
> > --
> > Linux is like a wigwam - no windows, no gates, apache inside!
> >
>
> --
> //Spider
> [ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
> What I can do and what I could do, I just don't know anymore
> "Marian"
> By: "Sisters Of Mercy"
--
Linux is like a wigwam - no windows, no gates, apache inside!
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