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I'm not very experienced in raytracing, but i recently wrote a program
that displays fractals. I had the idea of creating a height-map out of
the fractal, but that didnt work out right. Then I tried to use many little
triangles to construct the fractal, and here's how it looks (+some effects
for the optics) If anyone wants to have the program(~350k), just ask, but
I still have to write something like a manual, because its pretty complex
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<p><img SRC="cid:par### [at] rz-onlinede" height=480 width=640>:</center>
<p>--
<br>Linux is like a wigwam - no windows, no gates, apache inside!
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