Here's a tree converted from a 3d studio model. Very little
texture so far.
It looks ok I suppose... but it isn't exactly feasible on a large scale
due to the fact
that it is composed of nothing but triangles. I think rendering more
than a few of these
would strain MOST of our machines here. (I didn't make this model!,
just converted
and rendered it!) If anyone wants the pov source for this tree, let me
know.
I'll zip it and send.
Question: Anyone know of a program that will allow manipulation of
separate objects
inside a 3d studio model? (I don't want to use 3d studio for something
so simple)
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