POV-Ray : Newsgroups : povray.programming : POV 4 Design Musings : Re: POV 4 Design Musings Server Time
28 Jul 2024 22:30:25 EDT (-0400)
  Re: POV 4 Design Musings  
From: Ray Gardener
Date: 15 Apr 1999 15:29:59
Message: <37163027.0@news.povray.org>
Nigel Stewart wrote in message <3714BFE3.BF82787E@eisa.net.au>...

>
>PovAlphaChannel (is a ????)
>
>  Notes:
>
>  Where does alpha channel fit?  Is it simply
>  the degree of "background" that shows for
>  each pixel, or is it something more?  Perhaps
>  alpha channel should be an optional extention
>  of PovCanvas.

Background visibility is a good definition.
Having it as a member of PovCanvas seems right.
During the raytracing process, rays that
partially hit objects or never hit them
set a transparency value into the alpha channel.

Having other compositing channels/canvasses
would be good too, like one for shadows only.

Ray


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