Hmm, lower the fog a bit and it'll be better... and the meta flubber can move a
bit further down as well, it takes to much space as it is..
A nice concept.
Nicholas DePetrillo wrote:
>
> This image was created using POV ray and rendered in POV ray. It uses a nice
> Chrome material on mostof the objects. I used pictures of Stone henge to
> make stone henge and then i added a previouse work (the flubber character)
> which was made using meta balls. It took forever to render at this
> resolution because of the chrome textures...but it all payed off..
>
> Please tell me what you think
>
> N1h### [at] hotmailcom
>
> [Image]
--
//Spider
[ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
"Marian"
By: "Sisters Of Mercy"
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