Roland Mas wrote in message ...
>
>Yes, sure. But it would anyway imply a huge lot of calculations,
>because the ray is bent all along its path and not just on a few
>points of it. Which means: a *big* number of samples. Each of them
>needing to calculate a ior local gradient. Sloooow.
>
Well, "slooooooowwww" would be one of the first words I'd use to describe
raytracing in general :)
Margus
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