|
|
Andrew Cocker wrote in message <37137971.0@news.povray.org>...
>Very beautiful. I'm surprised no-one has asked for the code to this one,
especially with
>regard to the media settings.
>
>So,....any chance of seeing the code to this one, especially with regard to
the media
>settings?
>
>I thankyou.
>
>----------------------
>Andy
Here's the source, nothing special (quick=0 for the final render). The
picture was rendered with the settings +am2 +r3 +a0.1 +w1600 +h1200 and then
shrunk to 512x384 for posting to this group and my web site. The full size
image is on my site (as a jpeg), and if anyone wants the full 1600x1200 png
file, just ask. (Mind you it's 1.8MB).
sphere {
0, 20*m
texture {
pigment {
rgbf 1
}
}
hollow
interior {
media {
#if (quick = 1)
intervals 50
samples 2,10
variance 1/64
confidence (1-2/10)
#else
intervals 100
samples 2,10
variance 1.256
confidence (1-1/100)
#end
scattering { 1, 1/10 }
density {
bozo
}
}
}
rotate y*(clock*360)
}
Before anyone asks, the setting of variance 1.256 is a typo in the source
(not in this post), but it seams to work :-)
Justin
__
jus### [at] bigfootcom
http://www.bigfoot.com/~justin.whitton
or http://freespace.virgin.net/justin.whitton
Post a reply to this message
|
|