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Hi Lewis,
I've been playing with this patch for a few days now, but it hadn't
occured to me to use it quite this way ...
Anyhow, there is one extra level of refinement you can use with
Nathan's patch - chromatic dispersion of the light. I've attached a
quick render with similar geometries to your picture, but with the light
source set up with a colour spectrum and dispersion on the half
cylinder.
The code for setting up the light source colour spectrum is still a
little experimental, but I could post it if there is any interest.
Bye for now,
Mike Andrews.
Lewis wrote:
>
> I had to do an experiments in my physics class a few months back. That
> was before Nathan Kopp's patch came out and as this experiment is about
> refraction/reflection, I couldn't simulate it in pov. However, thanks to
> Nathan (thanks, Nathan) I have been able to reproduce the exact
> experiment using POV!
>
> This image took 7 minutes to render, and was done with some basic help
> from Moray for the objects and textures.
>
> ------------------------------------------------------------------------
> [Image]
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Attachments:
Download 'photon2.jpg' (16 KB)
Preview of image 'photon2.jpg'
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