POV-Ray : Newsgroups : povray.binaries.images : Candle / media : Re: Candle / media Server Time
4 Oct 2024 07:13:08 EDT (-0400)
  Re: Candle / media  
From: Margus Ramst
Date: 13 Apr 1999 14:07:21
Message: <371379c9.0@news.povray.org>
The washout may be caused by a too low / nonexistent absorption in the
media. In 90% of cases, you have to use some absorption along with emission.
The candles look good, but I guess without translucency... Ah well, I will
say no more until I can show off my translucent candle. Lance's is a good
example, but that's MAX.

BTW, your dragon would deserve a name by now, don't you think? :)

Margus

Scott McDonald wrote in message <371344DC.B0D085B7@metrolink.com>...
>OK, so I grabbed Ken's Media Candle code and started playing with it.
>I've discovered a fewthings.  First, putting media in a real scene with
>lights and stuff makes media washout, second, media on a rotational
>sweep doesn't look right at all, media in a sphere works fine, but in a
>CSG of 2 spheres and a cone it's not the same either.   So, heres my
>dragon staring at media candle in perplexity wondering what the hell it
>all means.  (i rather like my candle though)


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