POV-Ray : Newsgroups : povray.binaries.images : Stereopovography - mose3d2.jpg [0/1] : Re: Stereopovography - mose3d.jpg [1/1] Server Time
4 Oct 2024 07:11:30 EDT (-0400)
  Re: Stereopovography - mose3d.jpg [1/1]  
From: Bob Hughes
Date: 13 Apr 1999 01:46:10
Message: <3712CBE2.41C92CFA@aol.com>
These images have extreme depth, which is why the columns probably throw
people off. I've done images with objects in near foreground and distant
background before and what happens is you need to focus on the near or
far (or middle) distance only and look from near to far. It can be
annoying to do because the other objects never disappear of course, only
become out of range. Same thing goes for real vision of true 3D world
stuff but for some reason this is very obvious in flat images that are
faking 3D depth of field.
Personally I would say you have a bit too much separation in the camera
positions left to right as well however.
An open space scene is going to be harder to control than a closed room
scene for example too. The size of the "subject" objects should always
be considered as well, though you could do a stereopair view of a
mountain it wouldn't be very right to see it as if you were 600 feet
tall instead of 6 ft. I've done outdoor photos in 3D before however of
bridges and the like that did this to get them seen as whole 3
dimensional structures, as if they were scaled models, otherwise they
are too flat. So it really depends on what your after.

Noam Lewis wrote:
> 
>  [Image]

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