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Chris Maryan wrote:
>
> Camera settings are not where realism fails in most images, neither is
> radiosity or lighting. I have followed almost every image posted here
> and in the IRTC and the one thing that always bothers me is textures. If
I agree with you
> you want to improve realism, consider spending time on getting the
> phong/specular highlights, the diffuse and ambient settings right. For
> example, in your image, you might consider playing around with the
> settings to improve the depth shown by the shading, your spheres look
> rather flat. This would probably be best remedied by decreasing the
> ambient. Also consider increasing the brightness of the highlights in
> your textures. Everything else falls into place naturally once you have
> the textures looking right. What you have is an excellent start, keep up
> the good work.
Don't forget brilliance for a very final touch.
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