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>>
>> I increased the number of elements in the light from a 2x2 array to a
10x10
>> array - and lost most of the shadow artifacts. It _quintupled_ the render
>> time however.
>
>Ya well 10x10 really is overkill for most images. Try a 5x5 array with
adaptive
>set to 5.
>
I tried that first, but there were still shadow artifacts - that's why I
jumped it up to 10. Someone pointed out that the closer something is to the
array, the more elements are needed - and this scene is pretty compact.
Just for the hell of it, I added high-quality radiosity and a focal blur -
it's still rendering, but what I can see is _very_ realistic in quality. Of
course, it's 45% done, been rendering for 2 hours 28 minutes, while the
plain image without any of the bells and whistles, and a point light, takes
4 minutes :)
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