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I think for this you'd need to create a sphere far away, white and with a
high ambient value. Perhaps also shadowless, especially if there's a light
source behind or inside it.
Example:
sphere{<1000,15000,50000>,10
pigment {rgb <1,1,1>}
finish {ambient 1}
no_shadow
}
You would, of course, have to do quite a few test renders to position the
star correctly. But this is nothing new in POV.
As for keeping the text in place, I don't get it. Why should it move? If
you're satisfied with the position of the text and the camera, it's the star
object you'll have to move.
Margus
ET wrote in message <370E8415.1B5F87F2@primus.com.au>...
>Now that I've had stirred you lets see if I can get an answer to what is
>surely an annoyingly simple question.
>
>But, just for the record, as marvelous as Povray may be - and it seems
>as thought if might be fun - the developers of it clearly suffer from
>the same disease most others suffer from - they can produce a great
>program, but why on earth cant they produce a clear, simple how to use
>file!?!?!?!
>And therein lies the source of greatest annoyance...
>
>Having created a text object standing on a plane with a black background
>I aspired to produce a star in the sky - one star, not a mass...
>And, of course, the help files refer to stars but not how to create one
>(unless I am blind - this is possible, stupidity and blindness often go
>hand in hand).
>I also following many resource links including finding many starry
>efforts - but no instructions, no one star.
>My abortive efforts at trying to strangle reason out of the stars.inc
>stuff only succeeded in getting the camera to look at one star - but
>through the legs of the letters of my text!
>
>How do I create ONE star in the sky, whilst keeping my text object in
>place?
>
>Obviously head spinningly simple - but I'm stuffed if I can figure it
>out!!!
>All responses gratefully welcomed.
>
>
>Regards,
>Eero Tarik
>Adelaide
>South Australia.........max24C..........sunny.............
>
>
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