POV-Ray : Newsgroups : povray.binaries.images : Speckled Shadows? : Re: Speckled Shadows? Server Time
4 Oct 2024 07:15:19 EDT (-0400)
  Re: Speckled Shadows?  
From: ingo
Date: 9 Apr 1999 18:31:10
Message: <370e719e.0@news.povray.org>
Try put (mutch)more lightsources in your arealight. it seems that the closer
the arealight is to the object the more sources are needed.

ingo

--
Met dank aan de muze met het glazen oog.

Charles Krause heeft geschreven in bericht <370e65e8.0@news.povray.org>...
>More tinkering around with the light/radiosity/focal blur.
>
>A very simple image, with the following light.
>
>light_source {
>    <-0.5, 4.5, -0.5>
>    color 0.1
>    area_light <1, 0, 0>, <0, 0, 1>, 2, 2
>    adaptive 1
>    jitter
>    fade_distance 12.0
>    fade_power 3.0
>    looks_like { sphere { <0.5,0,0.5>,0.5 } texture { pigment { color rgb
>1.0 } finish { ambient 1.0 reflection 0.6 } } }
>  }
>
>Note the speckled zones around the shadows? What causes this and how can it
>be eliminated? It shows up on the TGA as well as this JPG.
>
>
>
>
>


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