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Got it working :)
Don't ask me how.. it just started working
Alexander Enzmann wrote in message <370A4350.CB559B53@mitre.org>...
>Hmmm, the message you are getting is from Moray and implies that Lutz's
>call to LoadLibrary() failed. So somewhere along the line, MeshObj.DLL
>is trying to get access to a function that for some reason isn't
>available.
>
>I'm assuming you downloaded the most recent version of MeshObj from the
>web site.
>
>Perhaps you could post a directory listing of all the dll's that are in
>both the main moray directory, as well as in the plugins directory.
>Also, just what OS and revision are you running?
>
>Xander
>
>Lue Ebra wrote:
>>
>> I just checked all of my DLL's, and after updating msvcrt.dll, I still
get
>> this error:
>> The Plugin "MeshObj.dll" could not be loaded. Make sure any other DLL's
the
>> plugin requires are present. Contact the author of the plugin if you are
not
>> sure what the problem could be.
>>
>> Any ideas?
>> Lue Ebra
>>
>> Alexander Enzmann wrote in message <3708A916.A91C3C15@mitre.org>...
>> >Tim, Lue,
>> >
>> >
>> >As far as MeshObj.DLL goes. It turns out that I removed the dependency
>> >on MSVCP60.DLL from the animation plugin (and polyray2), but didn't do
>> >it for MeshObj. I've uploaded a newer version that uses the SGI
>> >Standard Template Library, removing the dependency on MSVCP60. It is
>> >also available from http://pages.hotbot.com/arts/are/index.html
>> >
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