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I too would like to get my hands on the MDL for your puppet:
To learn more about IK, but also to mate it with Alexander's animation
plugin and create some hopping, running and jumping puppets.
That could give a whole new dimension to Mick's "Jumping the Moon" :-)
Johannes.
Simon de Vet wrote in message <370AB2D0.AAC928AF@istar.ca>...
>
>
>Equiprawn wrote:
>
>> Hi,
>>
>> I decided today that I would learn how to use Moray's new Inverse
Kinematics
>> feature. I have modeled a very rough human that moves pretty realisticly.
>> The hardest part wasn't working out how Moray's IK implementation works,
but
>> deciding which elements of the model should be joints and how they should
>> all be allowed to move.
>
>Any chance you could post this model in the Moray.binaries group? Would be
a
>great non textual tutorial, and fin to play with, too :)
>
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