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On Tue, 6 Apr 1999 10:11:40 -0700, Ray Gardener <ray### [at] daylongraphics com> wrote:
>Ken wrote in message <37097246.CEB5F0E3@pacbell.net>...
>>
>> The photon patch by Nathan Kopp has a uv texturing scheme that is showing
>>some serious promise. You seem to have pretty good control of what is
>>happening where and at what level in Leveller and the two might find some
>>sort of harmonious exsistance.
>>
>>Take a look at Nathan's Photon Patch page at:
>>
>>http://nathan.kopp.com/patched.htm
>>
>>
>Thanks, I'll take a look at that and at SuperPatch
>as well.
>
>In regards to Ron's DLL comments, I agree that
>portability is important. I don't know why
>there would be a licencing issue with DLLs
>per se
Previous to version 3.1, there were no licensing issues with DLLs. With
version 3.1, the Team added a clause to POVLEGAL forbidding adding
additional APIs to the code. The primary motivation, as I understand it,
was as a preemptive strike against those who would embed the POV code in
an ActiveX control or OLE server or whatnot. The Team doesn't want to
see POV being integrated too tightly with commercial code, to the extent
that it's not obvious to the end user that it's POV doing the work. The
restriction is intended to keep that from happening, but the end result
is that it keeps things like plugins from happening too.
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