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Ken wrote in message <37097246.CEB5F0E3@pacbell.net>...
>
> The photon patch by Nathan Kopp has a uv texturing scheme that is showing
>some serious promise. You seem to have pretty good control of what is
>happening where and at what level in Leveller and the two might find some
>sort of harmonious exsistance.
>
>Take a look at Nathan's Photon Patch page at:
>
>http://nathan.kopp.com/patched.htm
>
>
Thanks, I'll take a look at that and at SuperPatch
as well.
In regards to Ron's DLL comments, I agree that
portability is important. I don't know why
there would be a licencing issue with DLLs
per se -- if developers provide the source code
to their DLLs, just like they do for patches,
then what's the problem? In fact, I was going
to do my changes as a patch, but wanted to
use DLLs just to avoid bloating pvengine.exe.
Granted, people could abuse the DLL system,
and start distributing binaries only. I can
see that being at cross purposes to POV's
normal distribution.
Ray
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