Nieminen Mika wrote:
> Instead of saying "object { MySphere rotate y*20 }" you would say
> somenting like "Sphere1=object { MySphere }; Sphere1.rotate(y*20)". There's
> no difference between the two things. Just a little bit different syntax.
No, no, no.....you really got me wrong there: You still could do like this:
object{ MySphere rotate y*20}. The new thing would be that you could define
methods _if_you_want_ that you could call when needed.
OO-scripting should not replace the current (very user-friendly) scripting - it
should be a complement. A tool you could use if you need to do more advanced
stuff.
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Mikael Carneholm
Dep. of Computer Science
http://www.studenter.hb.se/~arch
E-mail: sa9### [at] idautbhbse
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