Ron Parker wrote:
>
> My understanding is that the entire purpose of POV 3.5 is to take all those
> unofficial patches out there and try to make some of them official. There
> isn't currently a 100% working version of closed triangle meshes, so my guess
> would be no. But I've been wrong before.
I also don't think that there is a fully-working closed triangle mesh
patch. Mine only works for very well-behaved meshes (but it did come in
handy once already).
-Nathan
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