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I had some fun trying out the dispersion feature over Easter - trying to
write a macro set to give a good colour spectrum for different numbers
of channels. It almost works, so I'll post it if there is any interest.
The question: can I set up a similar colour spectrum for objects?
Say I have my light shining through a glass of coloured liquid - I'd
want to set the filter characteristics for each channel so the
refracted, dispersed spectrum would show the absorption colour of the
liquid (virtual spectroscopic analysis? ;-)
Can this sort of thing be defined?
TIA,
Mike Andrews.
Nathan Kopp wrote:
> Actually, dispersion does work now... if you specify a color_map in your
> light source, the colors in the color_map will be dispersed. I don't
> have any default color maps, but I want to have some available for the
> final release (whenever that is).
[clipped]
> -Nathan
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