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<p>Bob Hughes wrote:
<blockquote TYPE=CITE>Those spacecrafts are scattered pretty chaoticly.</blockquote>
Yes, I used RANDOM to do it.
<blockquote TYPE=CITE>
<br>It took me a while to see any structure to them, aparently more detailed
<br>than when first seen. In fact I first thought they were explosion debri
<br>pieces. I got real close to the monitor and saw there is a fractal-like
<br>pattern on them as well as the usual cockpit window and wings.</blockquote>
The coppery Skin is a metal texture, and I modified the Rusty_Iron(?) texture
to overlay on it. I hate perfectly clean spacecraft.
<blockquote TYPE=CITE>Looks like you have a ocean jellyfish type space
station, if I were you
<br>I'd lose the image_map for that dome part, or at least make it a
<br>bump_map. But then I'm not you, am I? It just looks way to flat to
me.
<br> </blockquote>
But that's a great idea. I was originally planning to put millions
of small detail objects on the surface. I may still. but converting
to a bump map may do the trick.
<br>--
<br>Bryan Valencia
<br>Software Services
<br><A HREF="http://www.209software.com">http://www.209software.com</A>
<br><A HREF="mailto:bry### [at] 209softwarecom">mailto:bry### [at] 209softwarecom</A>
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