POV-Ray : Newsgroups : povray.binaries.images : Second Post : Re: Second Post Server Time
4 Oct 2024 09:16:39 EDT (-0400)
  Re: Second Post  
From: Nathan Kopp
Date: 5 Apr 1999 23:53:18
Message: <3709766A.AA008E64@Kopp.com>
Great image!  Very realistic.

(watch out if you add photon mapping, though.. the current release of uvpov
is my personal very-experimental compile and doesn't treat layered textures
the same as the official version of POV.)  As someone else mentioned, photon
mapping shouldn't add to much to your render time.

-Nathan

Thomas Lake wrote:
> 
> Hi again
> 
> I didn't expect my first post to receive much notice but since it did
> I'll post a second image. Again this was modeled in Moray, except for
> the twisted coloured class pieces in the marbles those were modeled in
> Rhino. Yes I know they could have been done using a bezier patch but hay
> I just love Rhino:-) Also I guess the image would look even better using
> the photon patch but I thought well do I really want to add the photon
> patch when the original image took 7 days to render?? Besides I haven't
> downloaded it yet and I no longer work with the pov-code as much any
> more, guess I should.
> 
> http://www.geocities.com/~thomaslake/
> 
>   -------------------------------------------------------------------------------
>  [Image]


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.