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Only one door eh? Must be a specialists hospital :)
I don't think photons would apply well here, unless those indirect
lights were semi-transparent when lit. Wall texture seems fine to me.
Not so sure about the "ledges" though. Wood-grain running perpendicular
to the length? To each his own, heh-heh. Looks like you also need to
match up those ceiling beams to the apex.
Kyle wrote:
>
> As the title indicates, here it is. This is a scene I'm working on for
> a computer game. It's not finished yet, obviously. It's actually a
> hallway in a hospital in the future. Like the plant? I'm not sure what
> to do for the wall texture. By the way, would this image benefit in any
> way from Nathan's photon patch? Just curious. DOH!! I just noticed
> this, it looks like that ledge on the right side wasn't quite up against
> the wall, There's a bunch of light streaming in behind it! man that
> stinks...
>
> Any suggestions?
>
> Kyle
>
> ------------------------------------------------------------------------
> [Image]
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