POV-Ray : Newsgroups : povray.binaries.images : A bright, sunny, nice hallway. ~160kb : Re: A bright, sunny, nice hallway. ~160kb Server Time
4 Oct 2024 09:17:39 EDT (-0400)
  Re: A bright, sunny, nice hallway. ~160kb  
From: Ken
Date: 5 Apr 1999 02:28:24
Message: <370848D8.D9AC2244@pacbell.net>
Kyle wrote:
> 
> As the title indicates, here it is.  This is a scene I'm working on for
> a computer game.  It's not finished yet, obviously.  It's actually a
> hallway in a hospital in the future.  Like the plant?  I'm not sure what
> to do for the wall texture.  By the way, would this image benefit in any
> way from Nathan's photon patch?  Just curious.  DOH!! I just noticed
> this, it looks like that ledge on the right side wasn't quite up against
> the wall, There's a bunch of light streaming in behind it!  man that
> stinks...
> 
> Any suggestions?
> 
>                 Kyle

  I doubt it would benifit from the use of photons. The use of radiosity
on the other hand is suggested. Photons are better reserved for situations
where there is likely to be refracted light passing through a substance.
Flat panel glass has little if any refraction value. Flat panel glass with
water sandwiched inside like an aquarium would be a better example when to
use it as would prisms, drinking glasses, and hand blown glass works.

 Nice plant.

-- 
Ken Tyler

mailto://tylereng@pacbell.net


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