Thanks. I was trying to make it not look so CGI-ish. In answer to your
questions
The robot is the thing on the left with the big reflective head who is
holding the glass sphere
I tried to think up a story for the scene, but i just couldn't.
The texture on the walls is a repeat warped bozo pattern
The glass sphere is filled with a scattering media. Its supposed to be
a trapped gas cloud, but it wasn't really worth the HUGE amount of extra
time it took to render on my relatively old p133.
Also a rough stone pattern for the bridge would've looked great. Maybe a
gnarled chunk of metallic ore. I wish i'd thought of that.
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