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Alexander Enzmann wrote:
> I've just released beta 7 of the Polyray renderer plugin. In addition
> to making a few bug fixes, I've added a simple keyframe animation
> capability (output direct to AVI). Currently only object transforms can
> be keyframed - adding more will take a while.
>
> The documentation has been updated a little bit and reformatted as RTF
> (use Wordpad or Word to read).
>
> The mesh importer has been pulled out and is separately available.
>
Hi Alexander!
As you are THE Alexander that wrote the whole famous long existing
polyray, I might as well ask you here and right here: Wasn't there a feature
with polyray to output .raw? Or did I get this wrong? It is, because I
and probably many other Moray users have, in my case a bezierpatch
'within' moray-pov I don't know for the heck how to export to other progs.
I once tried to dig down into the belly of polyray's dirs to make it happen,
but couldn't find confirmation with the help, that polyray could actually
write out triangles to a file.
Now, if this ever was so, wouldn't that be a great opportunity to be able
to have stuff created within moray as material, ok, low level,
but material 'in the wide world' to use further?
steff
>
> URL is: http://pages.hotbot.com/arts/are/index.html
>
> Xander
>
> P.S. Since upgrading to the VC6 compiler, there are some pretty serious
> compatibility problems with the MFC42 runtime library distributed with
> Moray. You will almost certainly need to either remove it (you probably
> have a newer one in your \windows\system directory) or download the
> updated one from either MS or my site.
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