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The problem trying to use the movies as a guide is that the "light" of the sabres
were post-production - i.e. drawn in after the scene was shot. The glow effect in
the movie is then not entirely accurate compared to how the physics of a
lightsabre would actually work. I might be wrong (long time since I last saw an SW
flic) but I don't remember the sabre being a strong light source, at least not for
as bright as they shone. I worked on a sbare in a previous thread and that was the
challenge - how to make it shine without being a light_source.
Anthony Bennett wrote:
> This is just an opinion from the original lightsabre boy (that's me). I was
> able to get it right, and I don't think you have it right either. It doesn't
> glow correctly. It does look great in the center, I'll hand you that. If you
> observe the movies, the width of the glow changes depending on distance, if
> you are close it is wide, if you are far it is thin and sharp. I'll look up my
> old saber and see if I can improve it with your stuff. Mine was already set up
> with macros. I also used sphere-sweeps.
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