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These ones are really gnarled ! Love them. A little reflection could be useful
perhaps. And some swamp things, yes.
In the macro, I kept the recursion level for the roots at 2, since after all
roots are not to be seen (usually). If you want really a complex and gnarled
root system, you can make it with another call to the tree macro (no leaves,
no roots), a lower recursion level and perhaps a wider starting angle, then
rotate it downwards and union it to the tree. In fact, many trees I made
during the tests looked more like roots than trees.
Gilles Tran
Buke wrote:
> Added a little mud and toned down the lights. Working on some creatures
> to inhabit the place.
>
> ------------------------------------------------------------------------
> [Image]
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