POV-Ray : Newsgroups : povray.binaries.images : MyTree5[27k] : Re: MyTree5[27k] Server Time
4 Oct 2024 11:21:05 EDT (-0400)
  Re: MyTree5[27k]  
From: Gilles Tran
Date: 30 Mar 1999 12:59:19
Message: <37011179.4A8A8BBF@inapg.inra.fr>
Well, I'm really happy you have fun :))) Looks great.
About the previous one, high recursion levels (>6) are really impossible to
manage. I went through painfully high parsing times myself when testing the
macro. One trick is to set the "dotexture" param to "false" so that at least
you don't get the texture copied for every single elements. This is one thing
I learnt from Spider's tree utility : for most tree textures, having a texture
flowing realistically along the branches is useless and eats a lot of memory.
Something I didn't try but that could be fun is to set a high number of
branches with a low probability of branch apparition ("branchproba"), so that
you can have complexity but moderate parsing time.

Keep having fun
Gilles Tran


Phil Clute wrote:

> Again, having fun with Giles Tran's tree macro.
> This time I made a bush...Only took 7hrs this time!...just kidding,
> I learned my lesson the first time. This one really took about 5min.
>
> --
> ...coffee?...yes please! extra sugar,extra cream...Thank you.
>
>   ------------------------------------------------------------------------
>  [Image]


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