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I believe this is the most realistic tree I've seen, bar the real ones.
What's the object count?
Margus
Gilles Tran wrote in message <36F692C4.EAF9C92B@inapg.inra.fr>...
>Tree macros again... I wanted to clean up the "gnarled tree" macro I
>posted some months ago and of course I ended up rewriting the whole
>thing. So there's a brand new version (with unfortunately a whole bunch
>of new parameters ; and a leaf macro too). I'll post it in
>binaries.scene-files in a few days, when I have more nice trees to show,
>cleaner code and working examples of parameters. Here is one sample of
>NO artistic value whatsoever, but at least it looks like a tree. Parsing
>time is reasonable (72 sec on a Pentium Pro 200, 64 MB RAM, WinNT).
>
>Gilles Tran
>
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