POV-Ray : Newsgroups : moray.win : Inverse kinematics. How? : Re: Inverse kinematics. How? Server Time
29 Jul 2024 08:10:29 EDT (-0400)
  Re: Inverse kinematics. How?  
From: Nieminen Mika
Date: 21 Mar 1999 14:17:30
Message: <36f545ca.0@news.povray.org>
LABourdillon <lab### [at] ixnetcomcom> wrote:
: A few weeks ago, I posted a (very) short tutorial of my first endeavor in
: the use of inverse kinematics - a three section flagpole. The .mdl file was
: included. Perhaps you didn't see it, or it did not help?

  I subscribed to this group today. Mind sending it by email or reposting
it here?

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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