>It obviously is the last component (sphere) causing the problem. If
>Strengthval is increased by multiplying it by 1.25 the artifacts more or
>less disappear. The threshold, strength, radius adjusted in various ways
>does not acheive the proper shape first made here without some pieces
>missing.
>So the interactions you need are disfunctional in that configuration for
>some reason or another. May well be bug report material afterall.
>
>
First remark : If you give the "visible" components a texture which is
totally transparent, the notches disapear ! But this is a very dirty and
time consuming workaround
Second remark : if you try with clock = 60 the notches are much bigger.
Third remark : the drawing you see is exactly what I want !
>But might not be an actual "bug" either and just the way blob works in
>the current formulation.
Hum... that's what I say to my clients.
Philippe
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