Jim Kress wrote
>How'd you use the HF?
I first created a bump texture in pov on a plane facing the camera, with a
white pigment and side lighting.
I then rendered the pic and attacked it with various corel draw filters and
some gaussian blur to create gif pic which was used to make a height field
back in pov. The HF was textured with the same bump texture I started with,
scaled a lot smaller. Pigment, ior some reflection were added.
I've since added a second plane under the Hf with a dark green texture to
create a more ocean feel.
Mick
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