Oh yea, this is left "nacelle" whit texture metacrilate (like plastic or glass)
from original model.
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#declare NewMidnightBlue = color red 0.00 green 0.00 blue 0.61;
#declare Black = rgb 0;
#declare Nacelle_interior_texture = texture {
gradient <0 1 0>
specular 1
roughness 0.01
color_map {
[0 0.5 color NewMidnightBlue color Black]
[0.5 1 color Black color NewMidnightBlue]
}
scale <0.15 0.15 0.15>
}
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Ok a planet...
>I'am sure I said the engine part. I don't want to cut and past a part of
>your image, so the area I mean is 607;38 to 786;139. Maybe it's a model
>and so it is ok when it looks plastic.
>And what about some stars ? Or a planet ?
>
>"J.L" wrote:
>>
>>
>> >In the engine part it looks somewhat plastic, possibly you could apply
>> >that worn metal texture to it ?
>>
>> The front hole is the deflector, the engine is rear. Change the camera a
check
>> it.
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