POV-Ray : Newsgroups : povray.binaries.images : More along shaggy lines (114K) : Re: More along shaggy lines (114K) Server Time
5 Oct 2024 03:18:33 EDT (-0400)
  Re: More along shaggy lines (114K)  
From: Dave
Date: 22 Feb 1999 01:57:39
Message: <36d0ffe3.0@news.povray.org>
Thomas Charron wrote in message <36E0503B.D737C640@nermail.ups.com>...
>  I can feel for you..  I have a whoe christmas tree scene that I simply
CAN'T render with the tree object in place, due to a lack
>of memory..  I actually set up a 750 meg swap partition, and still didn't
have enough..  <sigh>


Hmmm... a Christmas tree scene minus the tree...  you could render it and
give it a title like "The Grinch Stole my Christmas Tree" or something.

I've been working on a scene that includes 20 different plant objects I
modeled in Plant Sculptor, but they're used over and over so that there's a
total of 1003 of them.  The include file that #declare's them alone is
something like 90,000 lines...(mostly unions of triangle mesh's).... Then it
uses a tree making include file I downloaded from... from... hmmm... I think
it was a woman named Sonya or something...I'll have to look at that.. anyway
it makes over one hundred calls to that...

I left it parsing overnight and it still never finished... I don't know what
I was thinking... I've only got 16 megs of ram...  I have gig's of free HD
space for swapping, but it still took forever... I ended up cancelling it
and am trying to see if my brother's computer can handle it.

I'm taking donations for the "Buy Dave A New Pentium III with a 21gig HD and
128+ megs of Ram Fund" if anyone's interested... <G>

Ciao!
Dave.


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