Hi !
That looks very realistic to me. Yet I have one remark to do : The rusty
patches have the same specularity and shinyness as the not worn one. Rust is
not specular and not reflective. You should add a layer especially for the
rust and set the proper finish statement to it.
One more thing, I would add more bumps to it.
But granted, I am getting pernickety because you picture is great !
> Here's another revision of my attempts at a metal texture. I'm starting to
> think it's almost finished now. Suggestions or comments, anyone?
>
> --
> Martin Magnusson
> e-mail: Mar### [at] studentuuse
> www-site: http://www.geocities.com/SoHo/9946/
>
> [Image]
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