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Hi all,
Its there an easy way to make textures look worn, and grubby.
for example, imagine a scene involving a bathroom sink with taps (white porc
sink, chrome taps) how to i make it look like it hasn't been cleaned it a
long time?
I have tried using a layer texture, to add patches (with a slight bump) but
it looks to random, i want to have sink scum round the base of the taps, and
trailing down into the bowl etc etc.
ie realism!! not that polished raytraced look.
Rick
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