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Media and radiosity currently don't work well together. When media samples
are taken, they don't take radiosity information into account. There's
currently no way around this.
BTW, I'm not willing to bet this is correct, but I am pretty sure.
Margus
ingo wrote in message <36b7605e.0@news.povray.org>...
>Help,
>
>Three small picture to illustrate the problem:
>
>Rad.jpg: A perforated cylinder, with pointlight inside on a red plane.
>Renderd with radiosity on.
>
>Med.jpg: Same scene as above, plus an extra cylinder containing media. No
>radiosity.
>
>RadMed.jpg: Same scene again, now with media and radiosity.
>
>How can I avoid the bright red plane behind the media filled container?? Is
>it possible at all?
>
>ingo
>
>
>
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