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FYI,
http://www.mit.edu/~craighea/3dutil/
'This is the first beta release of 3DUtil, version 0.01. It's a basic 3D
triangle modeler that uses a winged-edge representation to ensure that models
stay clean. It uses OpenGL to do most of its rendering. Objects can have
textures on them and be placed in scenes. Scenes can either be rendered or
exported when you finish with them. You can import BMP, TGA, JPEG, and PCX as
textures, and you can export as BMP or TGA. You can export scenes as POV-Ray
scenes.'
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