Here's the new version, more suitable for my windoze desktop without
the annoying b&w checkered floor. The orb is the same, lightigh too,
the camera has moved a bit, and the floor is an attemt at artistic
tilesets using Arabeske. The focal blur was added in PhotoShop, a
Gaussian blur using a distance map as a mask, so it's real (but much
faster). Render time? Dunno, about 1h 30min on my K6.233 and then
about two hours on a K62/300. Enjoy
Peter
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