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On Fri, 29 Jan 1999 09:04:35 -0800, Josh English <eng### [at] spiritone com> wrote:
>Ok, so I was still thinking brute force... that is a great solution, kudos for
>clever thinking.
>
>I am working on a web site that collects this kind of specific questions, would you
>mind if I used this solution for it (giving you full credit, of course)
You may, but you'll also want to give credit to Chris Colefax for his
contribution. His version was posted both here (in povray.newusers)
and in CGRR, I think, and is basically the same idea but maps a
different texture on each face of a cube. (And is thus vastly more
complex.)
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