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I'm curious too ! How did you generate the heights ? For the landscape include file I
did,
I'm using a "Perlin noise"-like method and added the option of declaring control
points but I
am not very pleased by the result.
For the water, do you make like the water_level ? I was looking for a way to add water
where I want and at the height I want but I didn't find it. So, I made it ! The
problem is to
calculate the height of a point on a 3D triangle. The method I'm using is not very
efficient, have
you got such a function in your generator ?
If you want to see an example, look at the image "Height-field and smooth
triangles".16/3/99
Again, excellent result !
David GEMELLI
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