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Nice one.
Do you want comments ?
The table needs some work, the liquid in the glass doesn't let the light go
through enough and I think you should decrease the ambient and/or diffuse value
of the glasses.
One last thing, you should put the light much farther away (these are only
suggestions).
One question : What kind of machine do you have for it to take 6 hours to
render. I just don't know if this Nathan Kopp's compilation is fast or not as I
have not downloaded it (yet)
> This is my first test image using photon mapping.
> Some info about the image:
>
> Scene contains 7 frame level objects; 2 infinite.
>
> ----------------------------------------------------------------------------
> Pixels: 480800 Samples: 1238736 Smpls/Pxl: 2.58
> Rays: 38483511 Saved: 12109620 Max Level: 10/10
> ----------------------------------------------------------------------------
> Ray->Shape Intersection Tests Succeeded Percentage
> ----------------------------------------------------------------------------
> Lathe 31719716 21220600 66.90
> Lathe Bound 31719716 31009132 97.76
> ----------------------------------------------------------------------------
> Number of photons shot: 391696
> Number of photons stored: 713572
> Priority queue insert: 2887327082
> Priority queue remove: 1215884048
> ----------------------------------------------------------------------------
> Smallest Alloc: 28 bytes Largest: 4096024
> Peak memory used: 33023282 bytes
> ----------------------------------------------------------------------------
> Time For Parse: 0 hours 3 minutes 56.0 seconds (236 seconds)
> Time For Trace: 6 hours 21 minutes 48.0 seconds (22908 seconds)
> Total Time: 6 hours 25 minutes 44.0 seconds (23144 seconds)
>
> [Image]
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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