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Lofts? What do you mean by that?
Lue Ebra wrote:
> I have a similiar problem with adding patches, sweeps, and lofts to CSG's..
> even though they're checked to leave in current position, they'll wind up
> WAY out (sometimes as much as 20000+ units out).
>
> Scott McDonald wrote in message <36F6B869.D6AB726B@metrolink.com>...
> >Scott McDonald wrote:
> >>
> >> Hi, I'm using the most current build of Moray 3.1 (downloaded today) and
> >> I'm having a problem when I duplicate an object - the duplicate goes to
> >> 0,0,0 and resets the scale and everything else. Is there some option I
> >> checked that I shouldn't have?
> >
> >Note - this doesn't happen with all objects. It's a scene file I
> >created with Moray 3.0, and only seems to happen with one Taper Sweep
> >object I created. If I select the object by itself, the duplicate goes
> >to 0,0,0 - if I select the group the object belongs to, that duplicates
> >normally. This is very confusing.
> >
> >--
> >+----------------------------------------------------------------------+
> >|Colin Scott McDonald Metro Link, Inc.|
> >| veni, vici, volo in dominum redirre |
> >|sco### [at] metrolinkcom www.metrolink.com|
> >+----------------------------------------------------------------------+
--
Only I can prevent narcissism!
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