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Do you have control of those green spots? Or not...?
Almost looks to me like you may need that ignore_photons keyword in the
objects. I don't really know about it yet, but had heard something to
the effect that it would remove the caustics which tend to over brighten
inside a object, yet maybe leave the external caustics still.
A personal observation, the reflection gets too busy for me, as though
crowded or chaotic? confusing? whatever... Remember to pay no attention
to everything someone says :)
GrimDude wrote:
>
> The light got of hand quick in this image. I cut the photons WAY back on
> this using Nathan's phd variable set to '5.'
>
> I may cut the light intensity and try again, but I like the results so far.
>
> Partial stats:
>
> Pentium 200 MMX w/ 32 Megs (slow RAM)
>
> Shot 94850 photons
> Stored 308970 photons
>
> Peak memory usage 17,814,917
>
> Parse min 47 sec
>
> Trace time hrs.37Min.26Secs
>
> --
> GrimDude
> vos### [at] arkansasnet
>
> [Image]
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
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