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Yes the darkish clouds on the left gave me some headache. I did not know how
to solve that problem
As you suggested, I tried to lower the extinction value form 1.0 to 0.2 but
ALL the clouds became too white --> I had to lower the RGB value of the
scattering --> it boiled down to the same.
If you have any other tip, they are welcome.
> I imagine the clouds at the left should look a bit brighter. Perhaps you
> should decrease extinction a bit (supposedly not realistic, but I have
> noticed that when the media represents particles with a high albedo, the
> default extincion looks too dark).
>
> Margus
>
> Fabien HENON wrote in message <36F39875.65C694FF@club-internet.fr>...
> >This picture took my K6-200 about 50 hours to render. The reason for
> >such a long time is the media feature to model the clouds. I'll buy a
> >Cray next time !!!
> >The first quarter of this image was rendered using Pov for Dos 3.1a.
> >The last three-quarters were rendered using Mark Gordon's 'still
> >unofficial' release of POVLINUX.
> >I was afraid I might get a different rendering, but no.
> >By the way, any news of a new official release soon Mark? (if you read
> >this).
> >
> >Once again, thanks to the POV-TEAM and the programmers around the world
> >who developped for or around this great renderer.
> >
> >
> >
> >
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